ROOK & BISHOP | CHESS | by Riser


< POWER OF ROOK >

Rook means "Castle" "Tower" "Chariot"
Rukh means "Direction"
Focus = Quality
Value = 5 pawns
Direction = Moves Directly / Straightforward
EVOLUTION: Rook (Lowest-Rank) > Warlord (Highest-Rank)

Concepts

• Body / Strength
• Weapons / Equipements / Items
• Stats



Class <BLACKSMITH> Skills

• Forge > Forger > Forgery
• Analysis > Appraisal > Analytical Appraisal
• Extract > Extractor > Extraction
• Refine > Refiner > Refinery
• Repair > Repairment > Repairer
• Potioneer > Alchemy
• Minions: Weapons > Golemancy > Vehicles > Mechas > Zords 


Sub-Class <BUILDER> Skills

• Builder + Base Builder + Business Builder + Fortress Builder
• Fortify > Fortification > Living Fortress
• Strengthen > Strengthener
• Reinforce > Reinforcement > Reinforcer



Class <FIGHTER> Skills

• Break > Breaker > Dismantle
• Sense of Strength
• Fireball > Firebolt > Explosion
• Constructs > Weapon (+ Blade) > Armament



Sub-Class <TANK> Skills

• Buffs > Buffer > Booster > Enhancement > Upgrader
Amplification> Magnification > Augmentation > Maximization
• Charge > Battery > Capacitor
• Cannon
• Barrier > Wall > Shield > Armor 
• Resistance 


Extra Class <MERCHANT> Skills

• Trader (+ Buyer) (+ Seller)
• Communication > Transmission
• Influence (+Attraction) (+Generation) (+Inducement)





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(Extras)
> means next evolution
+ means variants
Skill ends with word -er usually be of A-Class
Skill ends with word -ion usually be of S-Class







< POWER OF BISHOP >

Bishop means "Church" "Watcher" "Overseer"
Bi means "Two" 
Shop means "Store" "Buy & Sell"
Focus = Quantity
Value = 3 pawns
Direction = Moves Indirectly / Diagonal
EVOLUTION: Bishop (Lowest-Promotion) > Great-Sage (Highest-Promotion)

Concepts

• Magic
• Effects
• Traps




Class <MAGE> Skills

• Fireball > Firebolt > Explosion
• Appraisal
• Debuffs > Debuffer > Suppresser > Downgrader
• Contraction > Dilution > Reduction > Minimization
• 
• 
• Minions: 

Sub-Class <ALCHEMIST> Skills
• Transmute > Transmutation 
• Potioneer 

Sub-Class <PRIEST> Skills
• Healing > Recovery > Cure > Regeneration > Restoration


Sub-Class <NECROMANCER> Skills

• Necromancy 
• 
• 
• 



Class <ARCHER> Skills

• Aim
• Shooter + Sharpshooter
• 

Class <HUNTER> Skills


• 
• 
• 


Sub-Class <ASSASSIN> Skills

• Hide > Concealment > Stealth
• Silence > Cancel > Cancellation
• Sniper > Assassination
• 
• 

Extra Class <MERCHANT> Skills

• Trader (+ Buyer) (+ Seller)
• Communication > Transmission
• Influence (+Attraction) (+Generation) (+Inducement)





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



(Extras)
> means next evolution
+ means variants
Skill ends with word -er usually be of A-Class
Skill ends with word -ion usually be of S-Class



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